Saturday, January 28, 2012

For more up to date reviews and info

If you enjoyed some of the older reviews below, the new stuff is being published with www.examiner.com . So feel free to check the Columbia SC edition of the examiner to read much more in depth material on gaming, golf, hockey, and much more.
I really appreciate my readers. I hope you will all continue to read my work and move forward with me into the new year.

Friday, September 17, 2010

If you find yourself lost on a whore island

If you are curious if you fail at gaming or at whoring, you probably belong on Reignors Island of failing.  If you know that you rock out and are indeed an epic achievement whore then you belong on xbox live where real online gaming takes place. 
Beware PS3 gamers must be aware that playing games on the PSN automatically qualifies you to be a life long member of fail island. 

Maybe we should be more specific.  If you rely on the Wii's online gaming to block your fail power then you have already failed beyond all repair.  So you have been granted positions as gaming epic fail Senators of fail island's chamber of failure. 

So when you want to know if you have what it takes to grind out another 1000 G you only have to ask. Am I currently living on an uncharted island of failure.  Then you will realize that the controller in your hand help put you there. 
Have fun out there you epic failures and Achiement whores. 

Thursday, January 14, 2010

Halo REACH

First off, this game is the Halo that never was before and all that has come before all at once. New weapons like the Needler rifle and returning weapons like the scoped pistol will make the mayham a little more intense.
Second, the game has been visually and mechanically enhanced more then any other Halo title. With new engine upgrades the game can support 40 enemies on screen at once instead of ODST's 20. And Vehicles are included in that count.
Now the battle field could have 10 vehicles and 30 enemies trying to pound you into the terrestrial turf.
REACH is a planet that has become a mining and military outpost for human kind and the covenent has stumbled upon it and immediately invaded. As the Noble 6 squad you will be tasked with suicide missions to try and prevent the covenent from taking control and as the game goes on destroying the entire planet.
In all this news there is one thing that has me really stoked. In Halos prior you may come upon a civilian vehicle that you wanted to take for a spin and in some cases would have saved your butt. But you could never drive them. With REACH this is all old hat. Now civilian rides are driveable.
This will likely also add to strategy and gameplay becouse if you finally put the nail in the warthog and finish it off you may have to switch to a civ truck or cab to get to the next checkpoint.
The game has five great characters that are featured in the main story and gameplay and of coarse you will play the 6th man. You will play the new member to the team for Noble 6. The good news is that not every memeber is equal. Each brings something unique to the play and Spartan II and Spartan III soldiers will fight side by side.
The name of the game, according to Bungie, is customization. You will have much more control of character appearance and other touches than in any other Halo title before. What we want to see is a pink headed, white chested, purple legged, and yellow armed flamingo Spartan. We just want to see how much he gets tea bagged by every player that he is up against. Even AI will likely get a little T-Bagging on with armor possibilities like these.
Regardless this REACH is really looking like a Leap. We can't wait to see what else will be being added and see what other new environments Halo: REACH promises for gamers. We will be watching.

Friday, January 1, 2010

Gamer Emtertainment TV is here!

The times they are a gaming. New AW News. Majorly big Stuff.

Alright you whores. The time has come. Gamer Entertainment Television has arrived. We have created three ways to watch very cool videos. First head over to http://GamerEntertainmentTV.blogspot.com to see the main page of very cool content all hand picked or originally made by the team at www.AWLivePage.com The videos are wide ranging but some of the key new material are Motion Comics from marvel, SpiderWoman and Astonishing X-men, as well as a very cool sub-titles Animated feature called Vexille 2070 that is absolutely cool. Other videos are handpicked from YOutube and Crackle as well as several others.
Soon the AWCookingShow will air and the first recipe is already listed on the site. It is so good it would make a anorexic chicken dance all the way to the dinner table.
Really though the family of AW Sites is growing and are all looking great.
Which brings me to the second way that you can access our videos. We have created a YOuTube directors page that features our hand picked favorites and all are recent new programs. You can link to us at www.Youtube.com/user/GamerEntertainmentTV

And finally we have linked around 30 of our picks to the trades site at http://AWLivePageTrades.ning.com under the videos section of the site. So now you can view our content on each site and not miss anything new when you log on.
Don't think that this is all though. We are coming out with dozens of new projects for the AW family of sites very soon.
The strip of whoredom has five new comics in the works and the strips Ass Creed and Batmans's Gay Friend will likely be released very soon.
We hope you all are enjoying the sites and hope that you will continue to love the sites as we continue to grow.
Don't forget to play your games you whores. And check out our amazon associates store regularly on this site because the prices are always moving and deals can be found every day that can not be met anywhere else.

Wednesday, December 30, 2009

Divinity 2: Ego Dragonis Draconis whatever. Blahrg!

Divinity 2: Ego Draconis is an interesting game. The story is unique as far as most fantasy games these days. you are a dragon slayer and must help slay.....dragons.....Ok the part that is unique is that the dragons have wronged the immortals divines and they want blood. Dragons must pay for the damage they have done. So the game follows a young slayer, your character, and will lead you down the path of well kicking dragons scaly asses. The demo is ok and has some interesting gameplay. For instance in this game you attack primarily with your X or Blue button and you jump with the Right Trigger.
The visuals are not really impressive but look decent. Oblivion makes this game look like a sissy. The shades of black are weak and the game features a large zepplin which is inexplicably flying made of wood and metal with huge spears and cannons hanging out of it. The thing is giant and heavy as hell looking. So the only logical answer must be magic is keeping it up in the air.
The game needs some time cleaning up graphical shortcomings and really should take some time to make the fighting more percise and rewarding. The overall on this game is to close to an already very decent and playable cheap game called Two Worlds. So you would expect that since this game is arriving so long after the Two Worlds game that it would be better in many ways especially graphically. But it is currently a wash. The demo is really a mediocre affair. It is too short and features a basic intro to the world. The demo does take you to a second stage of the world but it is all very point a to b linear path gameplay. There was only the choice of using a sword, bow, or magic/ club present to offer up some curiousity.
Beyond the basics this game doesn't really seem to offer up alot. It may become a very decent game but as for now I would rather play Two Worlds. And Oblivion 2 should come out featuring coop and up to 8 player multiplayer modes. Then no other game could touch that franchise.
Also Fallout 4 should do the same.
Just a suggestion. For now ignore Ego Dragonis..................Demo score is 2.08 out of 5. No reinventing the wheel here. It just spins like all the rest. It has been done. The story is the only marginal success here. It is yet to be scene whether the final story and game will be any better.

Sunday, December 27, 2009

Dante's Inferno demo review











This demo is the best of its kind to ever grace XBOX 360.
The demo is very playable and extremely fun and addictive.
The visuals are absolutely fantastic and leave the player wanting more and more when the demo ends. You play as Dante of coarse and are pursuing the soul of you beloved Beatrice who has been slain due to your own decisions. EA has taken the great work of author Dante Alligheri and made an ultimate video game experience. They did not follow their typical exploitative formula and instead have created an epic master piece for the consoles that are lucky to get it. The game is very playable and rewards the gamer with gruesome death and action.
The story is solid and the demo makes you very eager for the game to land in FEB. When this game arrives it likely will destory all contenders for Game of the year next year. Nothing looks soooo gooooodddd! Stealing Deaths sceptre was very, very nice and is so rewarding to use that other games who pretend greatness will have to pretend much harder.
This game is big. Enemies are giant and fights are even bigger. Combos are off the charts and the rpg elements of the game are spectacular.
Nothing about this game has a real drawback. The only worry I have is that as of now 720 p is as HD as it gets. This is a great visual experience even at this lesser level but cutscenes are magical and dark so we deserve higher HD capabilities.
The demo gets this sites only perfect score. 5.0 and a +1 for anticipation score.
Nothing else looks like it will rock harder than this literary and gaming opus.
Thank You EA for taking on this great task and thank you even more for not botching the whole deal for us who have been waiting for this game.

Saturday, December 19, 2009

Army of Two The 40th day. Demo Review







This is not just a sequel. This is not like other game sequels where the company simply pumps out a look alike with similar features to feed off of fandom and popularity of old features they copied. This is not KOTOR 2.
Alright so what the hell is it you ask?
It is a keep what works and improve on what didn't. This sounds like a simple enough deal but really it is more profound. So many times gamers are promised a sequel that not only lives up to the hype but actually improves from where the first game left off. More times than others its the story that suffers and makes the flaws in gameplay more obvious.

Not every game can aspire to be Fable 2 or Saint's Row 2 where the first games were pretty damn good but the sequels were excellent.
The sequelitis as it can be called is a terrible plague for gamers and companies with otherwise great Titles to work with.

So what is so good with this iteration. Well for starters the whole thing is fantastically stream lined. The graphics are very clean and do not suffer greatly from darkness covering up for bad design. This has been another frequent irritation of games lately. But regardless aiming, ducking for cover, even picking up ammo has been greatly simplified and allows the player to focus on being part of the action. The elements of action are great. Just in the opening moments of the demo gamers get a great cut scene to take you to the new war front for Salem and Rios. Your in China, Shanghai to be percise, and the city is going to be a very different place.

Every little or major improvement tells us one thing. This is going to be a very hoss game and should be so good that it will be one of the best ever coop games. The ability to truly change tactics on the fly or plan ahead allows gamers to really cater to their strengths or even guard against their buddies weakness. The story in the demo is already great and this taste of what is to come really has my mouth watering. Its like a juicy steak with sauteed mushrooms and a pile of cheese and sour cream on top of buttery mashed potatoes. This game is the equivalant of the fat man super value menu or an all you can eat gourmet buffet. Food is one of many weak spots outside of the virtual world.
My weakness in the demo was that the customization was so great even on the demo that I had to get quality trigger time with each gun and that meant wasting alot of ammo on target practice.
The game is very smooth and has little to no pop up or blocky graphical issues. The best part is that the game is still a couple of months away and this is just the demo.
Army of Two the 40th day is going to be a great shooter. Look for it in Feb. and until then the demo is defintately worth the time it takes to download it.
The demo gets a score of 4.79 out of 5. The only reason this didn't score a little higher is that for some reason it kicked people out of coop games a few times to many when it first came up for download.

Thursday, December 17, 2009

Lost Planet 2 demo review





The only thing that needs to be said is that this is much better than the first game. And the first game was already a hell of a blast. This is a great multiplayer coop game and using the mechs to take down a huge monster was great. I played with three Americans and one Japanese so we had some interesting fun. The US gamers stuck together for the first part of the effort only to get seperated and several accidentaly killed themselves. The Japanese player though forged ahead and found decent weapons and staged a excellent assault on the beast along my side where we blew three of its legs off.
This all goes to show you that coop is a necassary element to gaming online for many games. It does not always exsist in games that should have had coop features. Games like the first Saints Row suffered from no real coop. Of coarse SR 2 took care of that pretty well.
The game looks amazing and soldiers gear is tough as nails and ready to shred some insect ass.
This game demo is great and I recommend it to anyone who likes shooters even though you must be warned it is a 3rd person style shooter. The demo gets a solid 4.56 out of 5. The full game is nearly here so lets amp up the anticipation by joining together in the demo to take out the biggest baddest insect nasties in gaming.

Bayonetta the first climax demo review.











The first thing that is absolutely key in this game is that there was nothing that seemed to weird or insane to make it into this game. The visuals are so intense that its hard to keep track of all the detail and the colors flying around on screen at once. The main character is hot and wild at all moments. She is also really freaky. She wears these accountants glasses but is clad in some seriously tight bondage gear and leather.


Your main character is a bastard child from when creatures of the light and dark mated and broke a terrible law of nature in doing so. The result is some great gameplay. Trouble is everything is so fast paced and extreme you can't process what's going on enough to decide are you good or bad. Not that it matters much in the demo because you are essentially there to kill, maim, and destroy.
Levels are great and look fantastic. Trains stations and cars are unbelievable additions to the world. There is not much missing in this design. Everywhere you look in the game there is a huge amount of detail. Gothic, Renascience, and Medieval meet anime in this crazy mash up of styles and hack and slash gameplay.
One game play problem that has to be addressed is the camera control while moving around in the world. It is sluggish and needs to be much more responsive but still works ok.
The enemies are great in appearance and fight in nasty packs. The bosses are frequent and bad ass. They come in many shapes and sizes but are better judged on a scale of how bizarre they are.
Fighting is exciting and very bloody. Calling in special attacks are great. The best one in the demo is when the bondage suit comes off and grows into a huge dragon which grabs the boss baddie and chomps him to bits shredding him into the pulp of goo that flies around the screen.

Sega has done well with this master melee destroy all angelic beings and baddies creation. Its just one thing that gets me crazy about this game. What the hell kind of world is this. I can't wait to find out when the full version of the game releases January 5, 2010. The demo gets a 4.11 out of 5 and looks to be a very highly anitcipated game release from Sega who has long needed a new IP to get the ball rolling back in their court.





Wednesday, December 9, 2009

More Gaming news


1) First off is the news that Ron Perlman, who directed Mutant Chronicles, is announced as the confirmed director of the coming Fallout movie.

2) New FPS shooter DUST514 looks to bring the PC MMOrpg action to console but as an intense Shooter. The Developer of PC's EVE is CCP and they have exciting news for console gamers. Every war fought on Dust’s battlefields will have intense impact on the EVE universe, affecting trade, politics, and warfare throughout the space-based PC MMO. This is great for console and PC gamers. If a faction of Console gamers keeps getting their butts kicked a power shift will follow in the PC game' universe. With this power placed in the hands of console gamers, CCP are doing their best to keep the riffraff out of intitial gameplay. The first few months with the game will largely be spent in battles against AI or in skirmishes which have no effect on EVE’s universe of New Eden. This will give players time to get friendly with Dust 514 and become the badasses that they need to fight battles with more signifigance. Later, players will form alliances and will be hired by corporations and individuals operating in EVE Online, temporarily paid to seize control of a rival faction’s cities or military structures. This ultimate Mercenaries gameplay gets my FPS taste buds raging, no pun intented. The game is one of our biggest anticipated titles coming out in any time period on the xbox 360. battlefield maps are around 5 kilometers in size and while no actual number has been specified, CCP states that a multitude of gamers will be involved in a single battle on the consoles. The objective will usually be to take down the enemy base or elimate it. We can only hope that this may rival Sony's 256 player excitement from their multiplayer madness maker.

3) Divinity 2 Ego Draconis coming soon. Be a dragon slayer and own some baddies melee or range attack style. All that needs to be said here is that if you loved Diablo II, you will likley salivate over this game. Since it features a lot of gameplay reminiscient of Diablo I can't wait to see how the control scheme on the 360 functions. The game seems like it will be an absolute blast of an RPG. But only time will tell. Of coarse we are all just waiting for Daiblo III to be announced as coming to the consoles.

4) Dante's Inferno has come and gone not to much here really. Repetitive. The game looks to make all posers cry out in terror. This dark and marvelous gaming spectacular is nastiness encarnate. Looking at screenshots and reading up on this game makes you anticpate the game to blue ball levels of excitement. Seriously people this game will give you more than a virtual boner. Then you play it and you are only left with blue balls and intense unfulfillment.

5) Crackdown 2 and special infected. Yes its true. In the new Crackdown you will fight zombified humans and super zombie freaks. They will compete very well with your special abilities as an agent. These uber zombies are a very intense challenge. Hurray more zombies. Not. I hope some game companies read this. Stop uusing waves of annoying zombies as enemies in every game you create. have some creativity. .


Left for Dead chargers are part of this new Crackdown.   I mean really! One small arm and one giant ass kicker arm. Small chicken legs and a thick neck. Concept artists should not always be shared if they will be drawing the same kind of characters. Ok really is there so much about chargers in L4D2 that they need to be emmulated into Crackdown's world? The answer is no. They are only as great in L4D2 because they are playable in versus and Scavenger modes. With so much about this game smelling like roses this little image of copy cat style characters smells like garbage.




6)   RAge by ID software is looking to be a great and very grizzly shooter. But you need to know this is essentially Id's approach to what was already done in Borderlands. Its a post apocalyptic world with scavengers and tough looking tank cars. There are mutatants roaming the world and the world is a big dusty mess. Don't be fooled though this game comes with its own feature set that sets it apart from Borderlands. First off Id's Tech 5 game engine has this game looking unbelievable. It blows away the visuals of Fallout 3, Borderlands, and others completely, hands down. The driving is much better and looks so much better than anything in Borderlands that this feature alone puts this game high above its competition.
The other obvious feature is that this game is much more of a pure FPS experience. It will make you want to play and play much more than Borderlands. To quote Backline from xbox live, Borderlands is a game where you play for hours and then realize that you just don't want to keep playing it anymore. This is not what Rage seems to be bringing to the table at all. The story line and cinematic visuals are enough to push the plot and the energy. Anticipation is high as this game was announced long ago and we have not yet recieved word on a playable demo.

Tuesday, December 8, 2009

Fairytale Fights. demo review

This is a bare bones demo. It is basically survival mode hack in slash style. This game needed to show me something from its story mode so that the point to all the blood shed and crazy fairytale non-sense was all about. The demo show me instead impercise controls and pointless slicing enemies in half violence. Not for kids at all.

This game should have a more full length demo released to get a taste of the single player experience. From what the trailer shows, the characters in the peaceful fairytale world go suddenly crazy and the place literally goes berzerk. The place is cute and pretty and colorful but soon blood is everywhere. Blood that you apparantly can smeer and rub or slide around in or on. Blood that paints everything red and black.

Really gamers? Have we all succombed to wanting violence over gameplay. There is almost no point to this demo at all. It only features a little of the design that has gone into the game and does a very poor job featuring controls and gameplay.

Playlogic made this mess of a game. It plays ok and if I could see that there was more of a story and reason to enjoy this game I might be more, well better inclined to give my blessing and high scores.
BUT NOT TODAY.
The demo gets a flat and useless mark along with its flat and useless demo play.
A score of 2.21 out of 5. And I only gave this game that high a score because I want to believe there is a deeper more rich gaming experience to be had from it.
Man I hope there is more of a point.

Jurassic: The Hunted demo review.




This demo is loaded. With garbage. The demo essentially places you behind some wooden walls with several vulnerable points covered with branches and poles that you have to frequently repair. Then you have the dinos. They come in many sizes and variations that all seem totally bogus and you find that some guns that are available to you are basically useless. Small cartridge guns like the basic 9mm is a waste on the gigantor dino that comes for your head and face. The demo really only has four types of dinos to kill and only one is really terrifying at all. The teradactyles flying over head aren't even attacking you not do they poo on your head and blind you. (Ok no reason to suggest this as a feature of the game, but at least then there would be reason for you to go, hey they thought this game out a lot.)!!!!!!


The fact is that the game is doggish control scheme and pathetic visuals for the very little going on in the game. There is almost nothing on screen. Some distant trees and a flield along with a large ocean liner or something that absolutley does not belong where it is in the rainforest esque environment that you find yourself in killing hordes of dinosaurs.

Lets face it gamers, Turok games were never that good and this game makes them look awesome. The dynamic of dino vs. human warriors just does not seem to fit. Or at least the efforts thus far to make them fit have been a lot of miss and not much hit.

The aiming is basically shoot near the beast and you will hit it somewhere on the body.
No reward for head shots or take downs. Yet these are animated into the falling dinos.
The demo is a survivor mode. There is no peak at the single player story mode or even a hint to a multiplayer mode. Not that there would be any point. This game gets a non anticipation score of snooooooooze .1 and the demo game gets a score of 1.09 out of 5. Nothing more to see here folks just keep on scrolling bye.

Monday, December 7, 2009

Big news,,,,,sort of......!

Ok you whores. Here is some major or not so major news in the gaming world.




First off if you have been anticipating the new Bethesda game Rogue Warrior, which is vaguely based in the autobiography of a real life ass kicking soldier, well lets just say that common language around the game sounds like this.




The game is shit.
This game is so short it is a blatant rip off.
The game could suck the chrome off a trailer hitch.
If the game was any worse the game would have been made by EA.
The game is already a waste of time, why waste money too.
Ok, you get the point. The PC version is much the same language too so no luck there either.
The game is getting really bad buzz by the people who have actually played it.
As far as reviewers and professional exaggeraters or journalists are concerned,,,,,,,,well they have less negatives than positives...but what does that really mean these days.?????


In other news Valve designer and programmer Kim Swift who was the mind and designer behind PORTAL has left the company to join Airtight Games who is currently developing Dark Void for Capcom. She is said to have left to create games for a wider audience than working for Valve currently offers. And not just wider but much more diverse an audience is her aim. She has not been at this point attached to any project specifically or to be more truthful, whatever project she is currently working on that Airtight is a better fit for, has not been announced yet. She was trying to be more innovative and had recently worked on the very large audience Left 4 dead 2 as part of the development team.











In sports gaming news, develpoers behind great NFL titles past like NFL 2k5 on the XBOX etc. are behind studio NAtural Motions take on football without of coarse an NFL license, titled Backbreaker..... They are progressing and want to have up to 32 created premade teams to choose from at launch. The focus according to the studio is not on deep franchise modes etc. but on playing awesome and intense high standard football. Seasons will have up to 32 games to be played by a single team and can be as short as 8 games. Flexibility and customization is the aim here whores. The game looks very good and is a lot like the art style of All Pro Football 2K8. Which was not a bad game and at least had NFL Hall of Fame greats to play as.

The weak link in this game is obvious. EA holds exclusivity rights over NFL games and teams being featured in them.. This game BAck Breaker is just one more reason why allowing EA such leverage is a terrible mistake and is a blatant monopoly over a market that should never have been allowed and have made EA football games very stale.



For you whores out there that love Baseball MLB style Evan Longoria 3B of the Tampa Rays has been announced as the next cover athlete for MLB 2K10 coming out this Spring.

The time has come for some Borderlands 2???



It might be called Borderworlds, it might not, but there should be no doubt that Take-Two Interactive is interested in partnering with Gearbox Software on a sequel to Borderlands. The name of the game is not so important at this point as this is all very preliminary. Yet the very thought that a title such as Borderworlds being tossed around by creators of the first game seems to point toward a move toward interplanetary gameplay elements this time around. Now this could make the game even better. If this idea is pursued I can only point toward a gameplay idea. Let us fly the ships between planets and make this a real feature of the game and plot. Not like Mass Effect hopefully but more like a Spore meets shooter style creation. Only let the flights have effects on RPG elements of the game as well. Lets just say that some of us at AWLIVEPAGE.com are anticipating this feature arriving in some game soon.

Take-Two said Borderlands was on the cusp of becoming a powerful franchise for the publisher on their last financial call and Take-Two chairman Strauss Zelnick reiterated his confidence in Borderlands at a recent conference. Not only are the games sales a boon for the company but the talk in game media of the game is an excellent presence for them to make a quick move to get started on part 2 or what ever they call it.
Zelnick said Borderlands "looks like another terrific franchise" for the company and confirmed Take-Two has "longterm publishing rights to sequels to Borderlands."
Everything points toward Border......becoming a major video game staple series for some time to come. That is of coarse if they don't rush into making a sequel just to exploit the popularity EA style and screw fans with a big time release disappointment.
There has not yet been an actual announcment that the game is in the works and no one is willing to yet state that it is an absolute that the project will ever happen at all. But the level of interest in this sequel being a go is to much to ignore. Any official details on Borderlands 2 are likely many months away, Take-Two continues to clearly state that it wants to move forward with Borderlands 2 as soon as possible.

Dead Space 2 is on its way to an xbox 360 near you!


Good news "horror/zombie/infection of some kind in space" fans! Dante’s Inferno

developer Visceral Games has (unsurprisingly) announced that a sequel to their 2008 sci-fi gore-fest Dead Space. The game visually looks up to par but what the final appearance will be is as certain as lag in a left 4 dead 2 server. You may wind up with alot or just a little of what you want.

Dead Space 2
is currently in the works for the PlayStation 3, Xbox 360 and PC. This is more of the same formula basically extending the story of where the first game leaves off. Except maybe not entirely a linear path. As was not the case with the plot in the first game flashing between events may be entirely important in this version.
The official announcement referenced “taking the fight to the Necromorphs,” suggesting Isaac spending time in places that wil be very dark and freakish with major doses of blood and guts flying all around. It doesn't state that this means that Isaac will visit a Necromorph home planet. However it does state the obvious. The game will have to take place in more than a large space craft or space station.
Now i will say that i am in no way as big a fan of this series as others out there. I liked the game and the gameplay was very playable and offered at the same time absolutely no replay value for me at all.
This is an area that the new version must take care to approach fixing. If there is no solution in sight, they aren't trying very hard to find one.

Sunday, December 6, 2009

Medal of Honor in Afghanistan?


Yup, that's right you whores. EA just announced that a new MEdal of Honor series is coming featuring Commandos in the war on terror. EA LA studios and DICE are partnering on the development and EA of course will publish the final game. The game is freshly announced but already looks interesting. The teams of the BAD Company series and the old school Medal of Honors folks are likely to create something pretty awesome. Get ready for this one gamers it will likely be madness on the screen.

Due out in fall 2010 for the PC, Xbox 360, and PlayStation 3, Medal of Honor will be the first installment in the once-top-selling series to not be set during World War II. The first-person shooter will instead focus on a member of the most elite group inside the modern-day US Special Operations Command, the shadowy Tier 1 Operators. This game looks like it is part old school Medal of Honor, Part Rainbow Six Vegas 2, part Bad Company, and Part Army of Two. This could present the biggest pile of bullshit or the greatest marriage of concepts that any first person shooter let alone tactical shooter has ever seen.
Lets just say the good whores over here at AWLIVEPAGE are a little more than excited for this game. The game could wind up being an insane single and multi-player experience so long as fear of PR backlash doesn't get in the way of making a great game. Censorship and political correctness be damned. The game should feature some intense war action from the US war on terror campaigns. We can only wait and see.

Friday, December 4, 2009

Shadowrun demo review






This is a game full of features and neat little add ons. Wings fold open from your back pack and allow you to do some great gliding. The FPS action is great and while the graphics are not great the fun is. The visuals are good enough for a PC port. The game plays nice and aim is a cinch so you will kill someone. The game modes seem from the demo at least to be well balanced. There are some really hilarious moments to be had while soaring back and forth and finding high spots on a map to leap and mow down some baddies. The single player story looks like its pretty intersting with one side fighting to exploit magic and the other trying to preserve it you have to steal artifacts and kill some big time bosses. The truth of the matter is that this is a good little multiplayer game. Surprisingly enough this one will probably end up some kind of sleeper hit because I haven't met a single gamer that has actually played it on either PC or xbox 360. So far it seems that the lacking visual appeal has turned away some gamers but really the level designs make up for some of the less than high standard graphics. The developers thought about where making spectacular kills would work and they put a lot of them in the levels.



The pace is pretty fast so gameply is a lot like Unreal in the way that you respawn and try and take down sprees of enemies before getting smashed once more.



All and all this one is a true underground style hit in that only a core set of people know a lot about it and are playing all the time. People on the servers seem to be regulars. Good news is there are a bunch of them. Final review score of 3.35 out of 5. Give this one a try when the price is right. Don't fork over full price. Not worth a $60 price of admission.

Saturday, November 28, 2009

Tropico 3 Demo Review



Tropico was a great game on the PC for years. It was a lot of fun to build your island and career as a island dictator. All of that seems to be present in this console edition while also the controls are ok but the mouse will be sorely missed if things remain as spread out on the xbox 360 controller as they are now. Ultimately the game is fun but the demo is a little glitchy and won't respond to your commands every time. This is not much of a worry though because this is what the pc demo to the last game Tropico 2 was as well. So no worries there.
If you like sim and city building games with a little rts flavor added this is a great title for first timers as well. Much of what you did in the PC versions of years past remain. You build homes and industry, manage happiness levels, control the military, and play at politics. You can manage a secret swiss bank account and you can send your police after your political and military enemies to do away with threats to your power. You also can still use edicts to help social and political or welfare problems. Not a new invention but a good spin of the wheel is to be found when this full game releases. If you never really have played a game like Tropico, download this demo, you may just fall in love.
The title should be seen as a attention getter for console gamers that really haven't been exposed to titles like this one. The game looks pretty good and definately looks like it will feature some great campaign story lines to play through. So overall this one gets a tenative 3.89 out of 5. The score could get a lot higher if the game fixes a few of the minor headaches present in the demo.

Thursday, November 19, 2009

Left 4 Dead 2 Scavenger Mode

Well the game is finally here and boycotters beware, this game is a blast. The game still suffers from persistent server lag and can now be avoided by someone with a great connection hosting a game and using local server selection. The survivor mode is nice but is more of the same live as long as you can style game play and the campaigns are excellently designed. The bridge finale is a complete sprint to the finish which is so fun it was only right there be an achievement for getting it done in 3 minutes or less.
The real point where Left 4 Dead 2 shines is the new game mode scavenger. Its 4 x 4 like versus, which is also more of the same, but is like a crazy chess match with all kind of new moves. The strategy of this mode is intense and very fast paced. The environments are great and there is no shortage of new ways to take down the survivors or to thwart the infecteds plans of your crushing failure. This mode offers so much new replay value that it is a worthy game onto itself. The best out of 3 rounds structure is also so much fun. It adds to the basic win lose structure of versus and makes for some very intense competition.
Rounds are set to get to 16 max cans of fuel and to stop the other team of survivors from getting as many cans as yours.
The new special infected are absolutely ass kicking goodness turned up to 11. The spitter is fantastic for scavenger mode as the acidic goo is fame inducing and very good for foiling the plans of the survivors.
All in all this new Left 4 Dead is worth a score of 4.70 out of 5. This one could have scored nearer to a perfect 5 but the server issues that still exist from the last game don't bode well. This time valve, if you need to add to this game, add content don't make useless game breaking changes. This may already be game of the year. Though fanboys of Modern Combat 2 and Assassins Creed 2 will have ssomething to say about that.

Sunday, November 15, 2009

Lost Planet 1 demo review




Lost Planet 1 was released in 2006-7 and was a good game I am certain. This demo proves that the series has tremendous potential. The game has nice visual appeal and the snow effects are ok. If anything the game is an interesting spin on the shooter wheel. The gameplay is solid and using the many guns and the mechs are a last. Fun is definately going to be had while making a go at the sotry in this sci-fi cinematic shooter. The level contruction is unique and the most interesting thing that seems apparent here is that this game is FPS at heart but is in fact third person. The game has minor camera angle issues because of this and definately suffers when you are in tight spaces inside a mech suit. Yet the gameplay is riveting. For as old a game is this is now 3 years later, it holds up to the 360 standard for change and gameplay. It is also worth mentioning that this game was a Capcom releaase and does not suffer from their bizarre control schemes that usually ruin gameplay. This is a very approachable shooter regardless of view.
The score is even higher here for making some bad ass enemy creatures to take on with a final score of 4.11 out of 5. Coming soon will be the demo review of Lost Planet 2. The game is solid whores, so strap up or strap on and get down to business for some good achievement whore gaming goodness. This is one of the better demos on live if you are ok with 3rd person shooters. If not you will have missed out on a great story and some fun cinematic gameplay.

Saturday, November 14, 2009

Marvel Ultimate Alliance 2 demo review

The game looks better than last time and plays better especially with the addition of fusion special attacks. The camera angles are better but still need rethinking. The fighting is a little odd as your punches often land without it appearing on screen that it has. Also the story line is appearing to have shaped up very nicely. As far as demos go this one is ideal and can be played as either the pro- registration side or anti registration side. I chose according to who had Wolverine and who had Spiderman which made things of coarse difficult because they are on two different sides of the fight. The demo is a lot of fun and watching Deadpool make an ass of himself. Overall the demo is worth a score of 3.65 out of 5. The score would have been much higher if the persistent camera issues and movement glitches from last time had been fixed this go around.

Star Wars The Force Unleashed.

The demo is fun enough. You get to throw stuff with mind/jedi powers......Mind bullets Kyle......Yes this game is ok.....not great but ok......The graphics are alright but do little to really impress. However you are a baddy and pack a bit of potential woop ass around everywhere you go. So that semi-poor grpahics issues is easily forgotten. Who needs enemies when you have friends like these.....That's right you know who you are. As far as whore seeking potential this one has easy written all over it. But Star Wars fans do not dispair. You have more to do in this game than abuse force powers and rush storm troopers. Wait....a Minute...No you don't......Grab your light sabers and Luke Skywalker lunchpals. We are getting the hell outta here. The trick is to allow a certain amount of dissappointment and annoyance...Then take some deep breathes and just relax.. This is an ok game... Not nearly the game that it was hyped to be and promised to be. But its solid Star Wars injenctions. Let the force be with you. Score of 3.39 out of 5. But the problems are present in the demo. The final game is said to be pretty good so don't be to upset. The demo is just a very small sample of the story and gameplay features. But there really is not much to get worked up about. Sorry Star Wars fans., This is not a good substitute for a new franchise movie. Oh well.

Dragon Ball Raging Blast Demo Review

This game has some interesting values. The levels and graphics are bright and clean and the characters very well represented. I must admit I am not a huge fan of the series as a fighting game or as a cartoon. The truth is that I like fighting games. Sort of a guilty pleasure. (No Bearcat not like an Abe Lincoln and some cookies and milk). I mean pleasure in the less facial hair and more delicious way. The way that makes people who like fighting games but don't have the skill set of being able to play games with confused and annoying contrlols. The game is fun because its so absolutley bizarre. And the demo allows a hand full of playable characters so you get a good sample of wierd and fun design.
Ultimately the controls make the gameplay suffer. The score here is a modest 2.90 out of 5. The final version of the game likely is better but the game also suffered from camera angle issues so the score represents that as well.
PS-----The Issues of consistency here are the same as with Bearcat69, Ragesevenqb, and Hotshell 187: Yes the three fat Amigos from the tournament site have a graphics and gameplay problem too. Too much joystick and not enough play.>>

Monday, November 9, 2009

Wolfenstein Demo Review





This is not like the last two Wolfenstein games. It is much more like the later levels of the first PC Wolfenstein that created this great franchise. The ultimate fun is that you can kill nazi's in so many visually great ways. Disintegrating them down to their skulls or skeleton is a blast and the basic guns create a greate amount of splatter and havoc.


This game is ultimately focused on the damage you do with outlandish weaponry. If you attack the hell out of the nazis they will counter attack and let you mow them all down with plasma cutters and all kinds of wild guns. This game is as all Wolfenstein games tend to be, very dark. But this time AI character or NPC's are much more interesting than what past versions have had. Also this time around you pack special abilities that can be upgraded throughout the game. So this time the gameplay has some new tweaks. These are not bad changes because as the demo correctly displays the game is alot of fun.

The demo score is a 3.89 out of 5. The game demo really only looses out because the cut-scenes are so much more pretty and awesome looking than the actual gameplay.
The full game has been out for a while now so you can get this one a little cheaper. For a good maybe slightly cheaper shooter this one is ideal........PS> Bearcat69 is right Sheet Pizzas are one of the best food related inventions but Hotshell is even more correct in saying that Chinese food offers more for your buck and tastes sinfully delicious. i.e ....I promise not all gamers are fat, socially shut in, nerds. But even if most are........that's not that bad a thing after all>.....Is IT?

Saturday, October 31, 2009

Brothers In Arms: Hell's Highway





First off, this game is one of many WWII shooters out there on the 360. However the plot this go around is unique. Opening up the road to Berlin for the allies is a good story. The basic set up is you lead squads of troops and try to take down the Nazis and most of the time your behind enemy lines airborn style.


The game is solid and packs some punch. Some of the later missions have you going up against the nazis in more traditional FPS style gameplay. But around 85% of the time you are sending the two squads to lay down cover fire and to pin down the enemy soldiers behind cover. Cover fire is awesome in this game. A lot of obstacles and rubble make great cover for you to jump and hole yourself up temporarily behind. The gameplay in that sense takes the style that several other titles before it attempted and does very well.



The multi-player gameplay is not great. There is no balance or abundance of game types online and the tank controls are ok but not solid. The online was not well recieved by gamers and after a month with the game we found only one match with one other player in it. This was to few players to actually really play the game because the match need people in and out of the tank on one side and at least three defenders to make the basic capture the flag multiplayer online work well.



The game is visually stimulating in that you will often see mud and flying rock or metal after explosions or gun fire. The heavy machine guns are great and are equally lethal. It's a lot like ripping a turret off in Halo 3 and running around mowing people down in the dozens. Only in the case the foes are not zombie hordes of the flood. Rather they are nazi hordes and this brings me to the real stunning feature in the gun fights in this game. The headshots are brutal and graphic enough for any whore to say, holy shit! There are also chances that if you land an especially well aimed or placed shot or grenade, you will get a slow motion zoomed in view of the death and mayham. The game is very fun and is very, very challanging on a hard difficulty late in the levels/story. Cut scenes actually add a lot to the telling of the story as well. They make you feel like your playing a Steven Speilberg directed WWII flick. The characters become important to you and are crucial to a real story line that is being developed.
Ultimately this gets a score of 4.65 out of 5. A very worthy and high score. Though there is one disclaimer. This score reflects the single player game not the weak multiplayer. So be aware of that. This game is reviewed and scored as a game that we recommend as a single player game. And for you whores out there, most of the achievements are for the single player game and will be absolutley fun to earn.

Tuesday, October 27, 2009

Left 4 Dead 2 Demo review






Ok lets just get this review right to the point. I will answer the question posed by this site earlier this month. Yes this game is better than the first. Not only better but balanced and much greater. The special infected are more common and more varied owing to the fact that there are a few new additions to the zombie horde. As far as special infected the jockey is fantastic. He has a distinct growl and laugh that is pure mischievious hilarity. When he pounces the survivor and begins whiping him, ok not literally, like a horse all over the map, it is terror and a blast in equal parts.


Giving some air time to the blubber but boomer is worthy because now there are lady boomers. But the no nonesense add ons are the Charger, who will quite clearly pound your ass into the ground, and the spitter, who is more of a acid burn than a mating call to other zombies like that of the boomer bile. Which is another new feature. If you wan to intentionally confuse the horde by making them attack a spot you can now pick up viles of boomer bile and throw them at the location where you want the mayham to ensue. Also as far as the items in this game. There are alot. First there are melee weapons which if picked up replace your pistol. The frying pan is for quick humor and the night stick is not that great but the hackfest of the machete is just plain awesome. But there are many not playable in the demo. The chainsaw, axe, katana or samuri sword, and others are not to be found yet. Which brings me to guns. In just the demo there are the original hunting rifle and a very nice true sniper rifle with higher power kills as its long distance pleasure center. Also there are three shotguns playable in the demo alone. There is a very high power shredder in the Spas shoty and the silver plated shoty is a sligtly faster shot than the also present basic shotgun from the first game. The handgun is slightly better than before and to add to the M16 assualt rifle, there is now a AK47 to enjoy your 47 shot cartrigde and your 10 available cartridge payload keeps the fun up a lot better than the last games 360 bullets and your out rule.



This is just the beginning though. The demo level is the New Orleans "The Parish" level and the playable portion features 2 chapters and brings some splatter, shatter, and crumble to the fun. In this game the hordes are not only smarter but they respawn better. If you hang out to long a boomer or spitter is definately going to come put an end to your picnic.




Alright seriously now, the regular zombies have gotten some major attention. There are alot more types. And there are many different iterations instead of the 5 basic zombies from last time. The heavy or swat gear packing zombie will reign some hell on you in a bad moment. You can not just fire away or you will waste bullets. He will fall to the ground and get back up only to pound your ass for being to lazy or pansy assed to finish him proper.
The joy of seeing so many zombies is matched by the new pipe bomb which eplodes with much more gore. It will sever many limbs from the gathering hord and send them to the sky and splatter the area with the rest.
Also items seem to be placed according to where a survivor might actually need to look in case of an event such as a zombie apocalypse. Items are very useful because now there are adrenaline spikes, shock paddles to bring back your survivor pals from the dead, and the usual cocktail of fire we all love. There is still propane tanks and gas tanks as well so they won't be missed.
The demo brings alot of replay before the full game releases which is nice because as we have all learned by now, Crash Course is the worst content Valve has ever released.
There looks to be none of that in this game. Menus have been streamlined and now you can choose to play host server or dedicated server matches for online games. This should stop some of us bitching at least as much as we already have to.
Graphically there are some fixes and nicer images to gaze at while being a zombie killing master. Backgrounds are much less glitchy and seem to be better set up for versus matches. The demo features campaign of coarse, no versus, survivor, or the new salvage mode to play until the full game is released. But that matters not. This will be a better gaming experience as long as the other game modes play like the campaign.
Oh and if you happen to be pounced by a special infected, especially if its a hunter, someone should use a melee weapon to one shot kill his ass instead of wasting bullets. Also it is very pleasurable to watch the bastard fly off like a rag doll. Watch out though the smokers are better at hiding in key location to get their pulls. Attacks seem very well planned at times even on normal difficulty. Also there is a hint on the demo to things to come. A realism menu is found on the demo which only makes one wonder. What could possibly be entailed? I hope its like this. If you get pounced gravity hurts more and if friendly fire is a problem, someone will very quickly need those shock paddles. About those new paddles, they are one time use and replace your health pack spot on your inventory. So choose wisely. I can't wait to see how this affects game strategy in versus mode matches.
Long story short I reluctantly give this beast a score of 4.89 out of 5. Lets hope I am not mistaken in doing so. The changes that valve made to the first game have caused more trouble than good and ruined the best aspects of the game. Which is why there likely is no versus on this demo. I just hope that they are saving the best for last. Also just in case your wondering. Witches no longer just sit and wait for you to come along and piss them off. They bring the pms and instant incap to mobile dimensions. They wander around and will come for you with a vengence.
Enjoy people. And for everyone out there that is a fanboy of this game or those who believe valve will only make more garbage. Your both mistaken. This is a similar but very different game. Where gamers used to be able to joyride through levels they have multiple paths to choose and each allows the enemy to strike in different ways. This change alone means that versus will definately have much more interesting scores for those of us whores who know how to really play the game. Chargers are badass and by the way we haven't seen mud men or the special clown zombie from this demo either. And tanks will surely benefit from the amazing variety of help they will get in pounding survivors to pulps. Good Luck!

Sunday, October 25, 2009

Lego Batman Demo review




Fun! Balanced! and Batman!
This is travellers tales take on Batman in the Lego world. This installment is yet another in a growing and great series of Lego world adaptations of titles or franchises we love. Star Wars complete saga and original saga were great and had some fun puzzles to solve. Indiana Jones was awesome as a Lego world. The first three Indiana Jones flicks were well represented and characters from all three are even playable. Now we get Lego Batman which actually was the first really great Batman game. It preceded the newer Batman Arkham Asylum and ended the PS2's reign of having some absolutely terrible Batman games to use as beer stands.


This demo is fun and lets you play through as either Batman and Robin or villians. Yes, I said Vilians. This is a blast. And it is E for everyone good. The game has complex puzzles but any kid could sit and play for hours and enjoy this game.
There are a lot of Bat gadgets and different suits that allow your heros to do different things. There are vehicles and there are enemies galore. This is a simple gaming experience but gamers and Batman fans should love it. It is great for getting into the world of Batman and does not just follow storylines from the origial Batman movies or the newer monster Blockbusters with that angry aussie that doesn't like set crews to screw up....at all.....Ever.....
The demo is very good and offers some decent time playing. You even get to throw down with Catwoman.

THe graphical style is perfect. Dark and seductively animated. Seductive in a gamers have waited for way to long to get rid of that mmajor woody that they got when they heard about the half dozen or so shit PS2 and last generation Batman titles. This demo and the full release of the Lego Batman game should do the trick to allow you to stand down. But of coarse if you really want to get rid of that symptom of blue balls.......Play Arkham Asylum. This demo gets a 4.38 out of 5. Enjoy it you bunch of Achievment seeking, tea bag happy, dirty whores.

Friday, October 23, 2009

Pro Evolution Soccer 2010 demo


Ok, I will try to be completely fair.  Well, no I won't.  This game is the newest iteration from the acclaimed soccer series that used to be another name.  It used to be the very solid Winning Eleven soccer franchise.  Under its new name it has shed its odd habbits, like use of nickanames for teams rather than club names, and replacing them with very nice graphics and solid playablility.  Though the game is still harder to pick up and play for the non-soccer hooligans or less hardcore Futbol fans. 


Yet the game is a decent demo.  You get to play a full match with 6 different teams to choose from including Liverpool, France, Germany, and Italy.  The game is pretty nice but I warn you now the shooting is touchy as a rabbid moose.  The trick is to really get the timing down and get used to making alot of crosses with the ball instead of running downfielf, making a simple pass or two, and scoring. I.E. the FIFA series way. 

Passing is well rounded and clearing the ball streamlined.  Yet players have some trouble manuevering in tight with each other. This is actually a good thing though as it appears players are fighting for positiion on the field. 
Now I am not saying that FIFA is a bad game.  Rather I am simply stating that if you really love soccer, PES 2010 will likely be the better fit.  Not this series has had trouble in recent years trying to compete with EA's greedy exclusivity rights spending.  As of today I can't tell you how many teams the full game will include.  But I can tell you that this is a fun demo and well worth the download.  Score of 4.13 out of 5.