Friday, December 4, 2009

Shadowrun demo review






This is a game full of features and neat little add ons. Wings fold open from your back pack and allow you to do some great gliding. The FPS action is great and while the graphics are not great the fun is. The visuals are good enough for a PC port. The game plays nice and aim is a cinch so you will kill someone. The game modes seem from the demo at least to be well balanced. There are some really hilarious moments to be had while soaring back and forth and finding high spots on a map to leap and mow down some baddies. The single player story looks like its pretty intersting with one side fighting to exploit magic and the other trying to preserve it you have to steal artifacts and kill some big time bosses. The truth of the matter is that this is a good little multiplayer game. Surprisingly enough this one will probably end up some kind of sleeper hit because I haven't met a single gamer that has actually played it on either PC or xbox 360. So far it seems that the lacking visual appeal has turned away some gamers but really the level designs make up for some of the less than high standard graphics. The developers thought about where making spectacular kills would work and they put a lot of them in the levels.



The pace is pretty fast so gameply is a lot like Unreal in the way that you respawn and try and take down sprees of enemies before getting smashed once more.



All and all this one is a true underground style hit in that only a core set of people know a lot about it and are playing all the time. People on the servers seem to be regulars. Good news is there are a bunch of them. Final review score of 3.35 out of 5. Give this one a try when the price is right. Don't fork over full price. Not worth a $60 price of admission.

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